World of Warcraft – Northrend Atlas

The Northrend Atlas is meant to be the ultimate media resource on the web for a pictorial representation of the continent of Northrend, which was first introduced in World of Warcraft: Wrath of the Lich King. It contains hundreds of original HD screenshots of major landmark locations, including 1st person panoramic aerial views. Each area consists of its lore (with source info from WoWWiki) and its respective quest arcs are linked to Vikstone’s story for all of Wrath of the Lich King’s questing zones.

Often called “the roof of the world” and sometimes “the crown of Azeroth”, Northrend is a frozen wasteland that lies far to the north. As with the other continents, it was once part of the original Kalimdor landmass that was broken apart during the Sundering. The land that became Northrend drifted far from Azeroth’s temperate zone, which killed off a large portion of the remaining wildlife. A particularly hardy breed of insectoid-humanoids, the Aqir, had survived the destruction.

I would gladly bear any curse to save my homeland.Arthas Menethil

the lich king

After thousands of years of evolution, the Aqir became the Nerubians: a sinister, shadowy race of spider-men. While a few humans and trolls eked out survival in small encampments, their presence was no match for the Nerubian Empire.

Northrend also contains The Dragonblight: an enormous ice plain covered with the bones of thousands of dragons. As they near death, the great beasts fly to Northrend so that they may die with their ancestors. The blue dragonflight, led by the enigmatic Malygos, watches over the Dragonblight to ensure that the remains are undisturbed. The blue dragons were successful in their task for many thousands of years, until the coming of the Lich King


Author’s Note: The grainy effect seen in some of the screenshots isn’t Photoshop. It’s the result of one’s character being hammered drunk. The entirety of the World of Warcraft Cinematic Quest Guide  was done without any 3rd person software, apart from cropping. If there was one record Vikstone had in the World of Warcraft universe, it would be for being the most functionally hammered character in the history of the server. No one else has consumed more alcoholic beverages on the Terokkar realm during the 70-80 leveling process. Atleast in 2009.

Map of Northrend

Image Map Borean Tundra Sholazar Basin Dragonblight Crystalsong Forest Icecrown The Storm Peaks Zul'Drak Grizzly Hills Howling Fjord

Borean Tundra

The Borean Tundra  is located in the far western edge of Northrend, and is the home of the tuskarr, Drakkari trolls, and blue dragons. The Undead Scourge and the naga also inhabit the zone. Important landmarks of the region include the tuskarr capital of Kaskala and the Riplash Ruins. Coldarra is an island just off the coast. Kaskala is currently under siege and the tuskarr have moved to Unu’pe.

The Nexus (4)

Image Map

Valiance Keep

Valiance Keep

Warsong Hold

Warsong Hold (2)

Taunka’le Village

Taunka'le Village (3)

Amber Ledge

Amber Ledge (2)

The Nexus

The Nexus (2)

Fizzcrank Airstrip

Fizzcrank Airstrip (2)

Bor’Gorock Outpost

Bor'Gorok Outpost (3)


Sholazar Basin

Sholazar Basin  is a tropical jungle basin in the midst of Northrend. It is found between Borean Tundra and Icecrown Glacier. The zone’s climate and safety from the Scourge is maintained by pylons, erected by the Titans. Recently, one pylon in the east has fallen and the Scourge has taken this opportunity to invade from Icecrown to the north. They are now streaming down The Avalanche.

Lakeside Landing (3)

Nesingwary Base Camp

Nesingwary Base Camp (1)

Lakeside Landing

Lakeside Landing (2)



The Dragonblight, also called the Great Dragonblight, is a great dragon graveyard, located in Northrend. The entrance to the nerubian kingdom of Azjol-Nerub can be found in the mid-west part, while the mysterious Wyrmrest Temple resides in the middle. The magnataur village of Bloodmar lies here also, as well as the ruined taunka capital of Icemist Village, and the nerubian conclave of Sundered Monolith. The Forsaken base of Venomspite, as well as the Human stronghold of Wintergarde Keep are located to the east. The Scourge citadel of Naxxramas is floating in the skies above Wintergarde.

Wyrmrest Temple (4)

Moa’ki Harbor

Moa'ki Harbor (1)


Venomspite (1)

Wyrmrest Temple

Wyrmrest Temple (2)

Wintergarde Keep

Wintergarde Keep (2)


Naxxramas (1)

7th Legion Front

7th Legion Front (1)

Kor’Kron Vanguard

Kor'Koron Vanguard (4)

Fordragon Hold

Fordragon Hold (1)

Westwind Refugee Camp

Westwind Refugee Camp (2)

Agmar’s Hammer

Agmar's Hammer (4)


Azjol-Nerub (1)

Stars’ Rest

Star's Rest (2)


Crystalsong Forest

Crystalsong Forest was not always as it is now. Once, it resembled a normal landscape. Then, black and blue dragons fought a great battle here, and many dragons died. Their magic released into the air and settled as glittering light on the ground and the rocks and the trees. Finally an elder blue dragon, beset by many blacks, unleashed a powerful spell to strip the life from his attackers and turn them to stone. The loose magic altered and amplified the spell, spreading it across the entire region and changing soil and stone and wood and flesh into living crystal. Only the Great Tree was spared, protected by its green dragon guardians.

Dalaran (4)


Dalaran (1)

Windrunner’s Overlook

Windrunner's Overlook (4)

Sunreaver’s Command

Sunreaver's Command (2)



Zul’Drak is an area located in eastern Northrend. It is home to the Drakkari ice trolls and their Frost King Malakk as well as the smaller trolls of the Winterfang tribe. Their capital is the city of Gundrak. Zul’Drak belongs to the Drakkari, who roam in hunting parties searching for prey. Old troll ruins are strewn across the countryside and the Scourge hovers just beyond the western border, waiting for a chance to strike.

Climate-wise, Zul’Drak is the least pleasant of the eastern regions. It’s colder than the Grizzly Hills or the Howling Fjord, less majestic than the Storm Peaks, and more crowded than any of them – with most of the crowd being Drakkari. Most other races avoid this region, and for good reason. Travelers do not need to go there for passage north or south — they can stick to the Grizzly Hills, which surround Zul’Drak on both sides and reach all the way up to Crystalsong Forest and Storm Peaks. The only reason anyone would want to visit Zul’Drak is if they were explorers hoping to meet the Drakkari — and they better have a large group of armed warriors with them when they do.

Drak'Tharon Keep (1)

Ebon Watch

Ebon Watch (4)

Light’s Breach

Light's Breach (2)

The Argent Stand

The Argent Stand (5)

Drak’Tharon Keep

Drak'Tharon Keep (2)


Zim'Torga (3)


Dubra'jin (4)


Gundrak (1)


Grizzly Hills

The Grizzly Hills, located in southeastern Northrend, is a forested area, surrounded by the Howling Fjord to the south, the Dragonblight to the west and Zul’Drak to the north. It is the homeland of the Grizzlemaw furbolgs. Over 20,000 furbolgs live in this zone, most in the large settlement of Grizzlemaw. Both the dwarven settlement of Thor Modan and Ice Troll/Scourge fortress of Drak’Tharon Keep can be found in the north. The main faction bases are Amberpine Lodge for the Alliance and Conquest Hold for the Horde.

Grizzlemaw (13)

Venture Bay

Venture Bay (1)

Conquest Hold

Conquest Hold (5)


Silverbrook (3)

Blue Sky Logging Grounds

Blue Sky Logging Grounds (2)


Grizzlemaw (1)

Westfall Brigade Encampment

Westfall Brigade Encampment (2)

Camp Oneqwah

Camp Oneqwah (2)


Howling Fjord

The Howling Fjord is a zone located in southeastern Northrend. Ripped into the southern coastline lies Daggercap Bay, where the forces of Arthas originally landed on the continent. Stranded by the young prince, the 5,000-strong expedition set up the outpost of Valgarde. The small settlement has since become the center of Alliance activity on Northrend. Other Alliance outposts include Westguard Keep and Fort Wildervar.

Ember Clutch (6)

Camp Winterhoof

Camp Winterhoof (3)

Fort Wildervar

Fort Wildervar (2)

Ember Clutch

Ember Clutch (1)

Apothecary Camp

Apothecary Camp (2)

Westguard Keep

Westguard Keep (6)

Utgarde Keep

Utgarde Keep (2)

Explorer’s League Outpost

Explorer's League Outpost (3)


Valgarde (15)

New Agamand

New Agamand (7)

Scalawag Point

Scalawag Point (1)


Kamagua (1)


The Storm Peaks

The Storm Peaks are a mountain range and zone located in the northeast of Northrend. It is where a mysterious race of giants named the storm giants live. The third known titan city of Ulduar is also located here. The winds that rip through the mountains are extremely violent and dangerous.

Temple of Storms (1)


K3 (1)


Frosthold (1)

Dun Niffelem

Dun Nifellem (2)

Temple of Storms

Temple of Storms (6)

Camp Tunka’lo

Tunka'lo Camp (4)

Grom’arsh Crash Site

Grom'arsh Crash Site (6)

Bouldercrag’s Refuge

Bouldercrag's Refuge (3)


Ulduar (5)



Icecrown, also known as Ice Crown, is a zone composed of mostly Icecrown Glacier and the immediate area around it. Icecrown is surrounded by mountains to the south. The ground is neither frozen earth nor covered with snow; it is solid ice. Hence, nothing grows here.

The Skybreaker (5)

The Argent Vanguard

Argent Vanguard (1)


Scourgeholme (6)

Crusader’s Pinnacle


Mord’rethar: The Death Gate

Mord'rethar (5)


Ymirheim (1)

The Skybreaker

The Skybreaker (4)

Orgrim’s Hammer

Orgrim's Hammer (2)

Corp’rethar: The Horror Gate

Corp'rethar (2)

Icecrown Citadel

Icecrown Citadel (2)

The Fleshwerks

The Fleshwerks (5)


Jotunheim (2)

Onslaught Harbor

Onslaught Harbor (2)

The Shadow Vault

The Shadow Vault (2)

Aldur’thar: The Desolation Gate

Aldur'thar (10)

Sindragosa’s Fall

Sindragosa's Fall (3)

The Argent Tournament

The Argent Tournament (2)