Millions of fans have rejoiced in light of news we’ve been waiting for the better part of the last decade. Star Wars: Battlefront, developed by DICE (creators of Battlefield), has been revealed in a brand new trailer featuring in-game engine footage. In addition, the official release date has been announced by EA to be November 17th, 2015!
Watch the trailer below:
This news comes just a few days after the announcement of the new Stormtrooper design, regarding which Community Manager Vincent V. Vukovic stated, “Yes, it’s an in-game asset rendered for the reveal, but you should dig deeper.” The Stormtrooper is not the “standard model” and it hints at the ability of a player to customize the character and turn it into a specialist.
The Associated Press released more specific details about Star Wars: Battlefront’s features. Some of these include:
- Up to 40 players will be able to play in a multiplayer match, pitting the Rebellion against the Galactic Empire.
- Many locations will be available, such as Endor, Tatooine, Hoth (*breathes heavily*), and Sullust.
- Special playable characters (as was done in the previous Battlefront installments) such as Darth Vader and Boba Fett.
- In-game vehicles will play a large role in the battlefield, such as landspeeders, AT-STs, and AT-ATs. Aerial combat will also be included, featuring X-Wings, TIE Fighters, and even the Millennium Falcon.
- DLC will be released, the first of which is titled “Battle of Jakku.” It will be free and based on the upcoming movie, Star Wars: The Force Awakens, which is slated for release in December.
But how much of the actual gameplay is reflected in the reveal trailer? This is the question lingering in many peoples’ minds. Rendered footage, be it within the engine or not, is not always accurate. History has shown this to be true time and time again. EA also doesn’t have the best track record. The good news is that Battlefront will be a true next-gen release and will be playable only on PS4, Xbox One, and PC. Gamers need not worry about graphics being down-graded for the game to be fully functional on the last-gen consoles.
IGN recently wrote a detailed report regarding 7 minutes of gameplay it has seen first-hand and it’s glorious:
Battlefront wants to recapture the essence of the original films but it’s worth stressing that it’s not simply exercise in nostalgia; it’s also helping to shape and define the future of this new Star Wars universe. Battlefront is the first of EA’s ten-year partnership with Lucasfilm, and it doesn’t appear to just be a tie-in. There are four locations in the game at launch: Tatooine, Hoth, Endor, and Sullust, the last of which has barely been seen before, and DICE is working with Lucasfilm to define the canonical look of this planet.
Dual Shockers has posted even more details about the number of maps, frame-rate, playable heroes, and unlockables.
The bottom line is that there is a lot at stake. There will always be the question of whether this game will live up to the incredibly high standards that Star Wars fans expect of a reboot to the original Battlefront. DICE is no stranger to this type of pressure. This time they have the backing of Lucasfilm and they have a lot of resources to make it live up to our expectations. The next-gen consoles are relatively new to the market and we have yet to see their full power unleashed. PC gamers, naturally, are already pouring in hundreds of dollars to beef up their machines to play this game the way it’s meant to be played.
November 17th, 2015 is just around the corner and there is much more to be revealed.